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ASME Press Select Proceedings
International Conference on Future Computer and Communication, 3rd (ICFCC 2011)
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ASME Press
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The automation is a new creative concept and the automated achievement is the apogee of a process in which the artist will put together a corpus of architectural elements through a dynamic model which will ensure an independent and ephemeral existence. In this context, the artist creates a perpetual reconstruction center, assuming the risk in which the work is dissolved into a flow of signs. The aim of this realization is to demonstrate that a graphic designer creates contexts, interfaces and sign systems that invite people to sustained interactions. They lead to parallel creations by using an astonishing amount of experience. The most used methods are: the digital art experiments belonging to the first artists who related the mathematical calculation with the harmony of the image and the mathematical and compositional rules application in order to create web pages. One of the results of applying these methods is the manipulating of the switching the spectator position with the actor position. Therefore, the purpose of the artist is to create contexts, interfaces and systems that invite to a progressive interaction. They lead to parallel creations using a rich and meaningful experience. In fact, all the internet users are influenced to switch the spectator position with the actor position, to pass from the consumer status to the provider status, from audience to production.

Key Words
1. Introduction
2. Art and Science Interaction
3. Numeric Art
4. Mathematics in Web Design
5. Summaries
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