Skip to Main Content
Skip Nav Destination
ASME Press Select Proceedings
International Conference on Computer Technology and Development, 3rd (ICCTD 2011)
By
Jianhong Zhou
Jianhong Zhou
Search for other works by this author on:
ISBN:
9780791859919
No. of Pages:
2000
Publisher:
ASME Press
Publication date:
2011

Metapattern is an approach to conceptual modelling. It is technique for meta-information analysis and modelling that emphasizes reusabilty of software. It is a framework that is appropriate to represent the real world domain. It considers context as a fundamental concept. Context is an ordered collection of objects and relationships. An object for information modelling exists in one or more contexts. Another essential principle in information modelling is time. Time helps capturing the dynamic behavior of the real world. It represents changes in states due to an event. Objects in real world exhibit dynamic behavioral features by combination of attributes and values. It is a framework that includes the concepts of context, intext and time. These concepts are suitable to describe a domain under consideration. They are applicable to various application domains. It serves both as the basis for communication and domain understanding. It is in the form of tuple and describes the application domain at meta-level.

Abstract
Key Words
1. Introduction
2. Background and Related Work
3. Mapping from Ontological Representation to Object Model
4. Modelling a Domain with Metapattern
5. Mapping Metapattern to Design Pattern
6. Modelling Retail Company Order System with Metapattern
7. Modelling Finite State Automatan for Resource Manager with Metapattern
8. Conclusions
References
This content is only available via PDF.
You do not currently have access to this chapter.
Close Modal

or Create an Account

Close Modal
Close Modal