Materials simulation in virtual prototyping is one of the most challenging issues as not completely fulfilled by current devices. It allows Virtual Reality-based interfaces to provide multisensory interaction and to enhance product experience by mainly stimulating user emotional response. In this context the paper presents a new tactile simulation approach based on material surface properties elaboration and processing to stimulate roughness and texture coarseness perception. The developed approach leads to the development of a tactile display and a software tool to manage the configuration of selective stimulating signals. The main problem the research aims at overcoming, regards with the nature of signals adopted by most electrotactile displays and the way to stimulate skin mechanoreceptors. The paper focuses on the description of the adopted approach and of the implemented software tool in order to control the tactile display.
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ASME 2011 World Conference on Innovative Virtual Reality
June 27–29, 2011
Milan, Italy
Conference Sponsors:
- ASME
ISBN:
978-0-7918-4432-8
PROCEEDINGS PAPER
A Tactile Simulation Approach to Enhance Virtual Prototypes Interaction
Maura Mengoni,
Maura Mengoni
Polytechnic University of Marche, Ancona, Italy
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Paolo Morichetti,
Paolo Morichetti
Polytechnic University of Marche, Ancona, Italy
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Margherita Peruzzini,
Margherita Peruzzini
Polytechnic University of Marche, Ancona, Italy
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Michele Germani
Michele Germani
Polytechnic University of Marche, Ancona, Italy
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Maura Mengoni
Polytechnic University of Marche, Ancona, Italy
Paolo Morichetti
Polytechnic University of Marche, Ancona, Italy
Margherita Peruzzini
Polytechnic University of Marche, Ancona, Italy
Michele Germani
Polytechnic University of Marche, Ancona, Italy
Paper No:
WINVR2011-5561, pp. 57-66; 10 pages
Published Online:
March 20, 2012
Citation
Mengoni, M, Morichetti, P, Peruzzini, M, & Germani, M. "A Tactile Simulation Approach to Enhance Virtual Prototypes Interaction." Proceedings of the ASME 2011 World Conference on Innovative Virtual Reality. ASME 2011 World Conference on Innovative Virtual Reality. Milan, Italy. June 27–29, 2011. pp. 57-66. ASME. https://doi.org/10.1115/WINVR2011-5561
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