In the last few years virtual reality applications have started to be introduced in the wide retail field, with immersive 3D models used as a tool for orienting strategic, logistic and marketing choices. However, in the aforementioned applications, the digitalization of the entire Point Of Sale (POS) has not yet been implemented as a standard process for the complexity related to the generation of thousands of texturized 3D models of single products. This work presents an original integrated system for the semi-automatic 3D modeling of simple 3D packages according to a pre-defined classification of shapes, and their management in a data base. Such approach allows to dramatically minimize the modeling time needed for each model and, therefore, of the whole shop, making economically sustainable the reverse modeling of commercial environments. A key advantage of the implemented process is that it can be used by operators non expert in 3D modeling and can be reapplied in several different fields.
A Semi-Automatic Modeling System for Quick Generation of Large Virtual Reality Models
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Guidi, G, & Micoli, LL. "A Semi-Automatic Modeling System for Quick Generation of Large Virtual Reality Models." Proceedings of the ASME 2011 World Conference on Innovative Virtual Reality. ASME 2011 World Conference on Innovative Virtual Reality. Milan, Italy. June 27–29, 2011. pp. 1-8. ASME. https://doi.org/10.1115/WINVR2011-5512
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