Recent evidence suggests that when observing real-world events involving humans, people constantly monitor perceptual features that guide conceptual understanding of ongoing events. The current work asks if people monitor and interpret perceptual features (risks) differently when viewing events involving virtual characters in simulated environments. This investigation stems from theories of grounded cognition, which maintain that the environment in which cognitive processes take place affects the characters of the processes. An eye-tracking study was conducted. The results provide evidence that when perceiving events in simulated environments, people perform expectation driven processing more extensively, and that there is a temporal lag of monitoring perceptual features and integrating them into ongoing event representations.
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ASME 2010 World Conference on Innovative Virtual Reality
May 12–14, 2010
Ames, Iowa, USA
Conference Sponsors:
- Design Engineering Division and Computers and Information in Engineering Division
ISBN:
978-0-7918-4908-8
PROCEEDINGS PAPER
Perceiving Events in Simulated Environments: The Role of Expectation Driven Processes
Devin Pierce,
Devin Pierce
Texas A&M University-Commerce, Commerce, TX
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Shulan Lu,
Shulan Lu
Texas A&M University-Commerce, Commerce, TX
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Derek Harter
Derek Harter
Texas A&M University-Commerce, Commerce, TX
Search for other works by this author on:
Devin Pierce
Texas A&M University-Commerce, Commerce, TX
Shulan Lu
Texas A&M University-Commerce, Commerce, TX
Derek Harter
Texas A&M University-Commerce, Commerce, TX
Paper No:
WINVR2010-3754, pp. 333-339; 7 pages
Published Online:
October 28, 2010
Citation
Pierce, D, Lu, S, & Harter, D. "Perceiving Events in Simulated Environments: The Role of Expectation Driven Processes." Proceedings of the ASME 2010 World Conference on Innovative Virtual Reality. ASME 2010 World Conference on Innovative Virtual Reality. Ames, Iowa, USA. May 12–14, 2010. pp. 333-339. ASME. https://doi.org/10.1115/WINVR2010-3754
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