This paper investigates the effect of pointshell shrinking and feature size on manual assembly operations in a virtual environment with haptic force feedback. Specific emphasis is on exploring methods to improve voxel-based modeling to support manual assembly of low clearance parts. CAD parts were created, voxelized and tested for assembly. The results showed that pointshell shrinking allows the engineer to assemble parts with a lower clearance than without pointshell shrinking. Further results showed that assemble-ability is dependent on feature size, particularly part diameter and clearance. In a pin and hole assembly, as the pin diameter increases, for a given percent clearance, assembling low clearance features becomes difficult. An empirical equation is developed to guide the designer in selecting an appropriate voxel size based on feature size. These results advance the effort to improve manual assembly operations via haptic feedback in the virtual environment.
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ASME 2010 World Conference on Innovative Virtual Reality
May 12–14, 2010
Ames, Iowa, USA
Conference Sponsors:
- Design Engineering Division and Computers and Information in Engineering Division
ISBN:
978-0-7918-4908-8
PROCEEDINGS PAPER
Assessment of Pointshell Shrinking and Feature Size on Virtual Manual Assembly
Daniela Faas,
Daniela Faas
Iowa State University, Ames, IA
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Judy M. Vance
Judy M. Vance
Iowa State University, Ames, IA
Search for other works by this author on:
Daniela Faas
Iowa State University, Ames, IA
Judy M. Vance
Iowa State University, Ames, IA
Paper No:
WINVR2010-3765, pp. 211-218; 8 pages
Published Online:
October 28, 2010
Citation
Faas, D, & Vance, JM. "Assessment of Pointshell Shrinking and Feature Size on Virtual Manual Assembly." Proceedings of the ASME 2010 World Conference on Innovative Virtual Reality. ASME 2010 World Conference on Innovative Virtual Reality. Ames, Iowa, USA. May 12–14, 2010. pp. 211-218. ASME. https://doi.org/10.1115/WINVR2010-3765
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