Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the user and the virtual avatar for cognitive tasks. In this paper, in order to prevent musculoskeletal disorders, the integration of virtual human simulation and VR application is presented to facilitate physical ergonomic evaluation, especially for physical fatigue evaluation of a given population. Immersive working environments are created to avoid expensive physical mock-up in conventional evaluation methods. Peripheral motion capture systems are used to capture natural movements and then to simulate the physical operations in virtual human simulation. Physical aspects of human’s movement are then analyzed to determine the effort level of each key joint using inverse kinematics. The physical fatigue level of each joint is further analyzed by integrating a fatigue and recovery model on the basis of physical task parameters. All the process has been realized based on VRHIT platform and a case study is presented to demonstrate the function of the physical fatigue for a given population and its usefulness for worker selection.
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ASME 2010 World Conference on Innovative Virtual Reality
May 12–14, 2010
Ames, Iowa, USA
Conference Sponsors:
- Design Engineering Division and Computers and Information in Engineering Division
ISBN:
978-0-7918-4908-8
PROCEEDINGS PAPER
Integrating Digital Human Modeling Into Virtual Environment for Ergonomic Oriented Design
Liang Ma,
Liang Ma
Ecole Centrale de Nantes, Nantes, France
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Damien Chablat,
Damien Chablat
Ecole Centrale de Nantes, Nantes, France
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Fouad Bennis,
Fouad Bennis
Ecole Centrale de Nantes, Nantes, France
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Wei Zhang
Wei Zhang
Tsinghua University, Beijing, China
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Liang Ma
Ecole Centrale de Nantes, Nantes, France
Damien Chablat
Ecole Centrale de Nantes, Nantes, France
Fouad Bennis
Ecole Centrale de Nantes, Nantes, France
Bo Hu
Tsinghua University, Beijing, China
Wei Zhang
Tsinghua University, Beijing, China
Paper No:
WINVR2010-3729, pp. 203-210; 8 pages
Published Online:
October 28, 2010
Citation
Ma, L, Chablat, D, Bennis, F, Hu, B, & Zhang, W. "Integrating Digital Human Modeling Into Virtual Environment for Ergonomic Oriented Design." Proceedings of the ASME 2010 World Conference on Innovative Virtual Reality. ASME 2010 World Conference on Innovative Virtual Reality. Ames, Iowa, USA. May 12–14, 2010. pp. 203-210. ASME. https://doi.org/10.1115/WINVR2010-3729
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