Virtual Reality (VR) allows engineers to naturally interact with three-dimensional digital models in a three-dimensional space. This provides a unique interface between users and computer models not found in traditional desktop environments. Common uses of virtual reality in product design include prototype evaluation, virtual assembly and visualization of engineering analysis results. This work described in this paper is based on a methodology for interactive design that uses virtual reality as an interface to product design and analysis. Computer analysis models coupled with fast reanalysis approximations and geometric models in a virtual environment are developed to facilitate shape design changes and updated analysis results in real-time. This combined design and analysis environment encourages the rapid investigation of many possible shape and design changes and how they affect the final product performance. The application developed to test this methodology is referred the Immersive Virtual Design Application (IVDA).
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ASME-AFM 2009 World Conference on Innovative Virtual Reality
February 25–26, 2009
Chalon-sur-Saoˆne, France
Conference Sponsors:
- International
ISBN:
978-0-7918-4337-6
PROCEEDINGS PAPER
Haptic Feedback to Guide Interactive Product Design
Andrew Fischer,
Andrew Fischer
Lightning Toads Productions, LLC, Ames, IA
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Judy M. Vance,
Judy M. Vance
Iowa State University, Ames, IA
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Dao M. Vo
Dao M. Vo
Iowa State University, Ames, IA
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Andrew Fischer
Lightning Toads Productions, LLC, Ames, IA
Judy M. Vance
Iowa State University, Ames, IA
Dao M. Vo
Iowa State University, Ames, IA
Paper No:
WINVR2009-741, pp. 101-106; 6 pages
Published Online:
August 24, 2009
Citation
Fischer, A, Vance, JM, & Vo, DM. "Haptic Feedback to Guide Interactive Product Design." Proceedings of the ASME-AFM 2009 World Conference on Innovative Virtual Reality. ASME-AFM 2009 World Conference on Innovative Virtual Reality. Chalon-sur-Saoˆne, France. February 25–26, 2009. pp. 101-106. ASME. https://doi.org/10.1115/WINVR2009-741
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