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Proceedings Papers
ASME 2010 World Conference on Innovative Virtual Reality
Virtual Reality Applications
Developing Virtual Testbeds for Tasks in Research and Engineering
WINVR 2010; 21-29https://doi.org/10.1115/WINVR2010-3719
Topics:
Actuators
,
Design
,
Robotics
,
Robots
,
Simulation
,
Simulation models
,
Soil
,
Testing
,
Virtual reality
Enabling a High Fidelity Dynamics Simulation of CAD Assemblies in a Virtual Environment for Machine Design
WINVR 2010; 77-85https://doi.org/10.1115/WINVR2010-3739
Topics:
Computer-aided design
,
Dynamics (Mechanics)
,
Machine design
,
Simulation
,
Virtual reality
,
Design
,
Manufacturing
,
Machinery
,
Kinematics
,
Conceptual design
Interfaces for 3D Flight Path Visualization
WINVR 2010; 111-118https://doi.org/10.1115/WINVR2010-3755
Topics:
Flight
,
Visualization
,
Unmanned aerial vehicles
Human Brain Diffusion Tensor Imaging Visualization With Virtual Reality
WINVR 2010; 137-143https://doi.org/10.1115/WINVR2010-3761
Topics:
Brain
,
Diffusion (Physics)
,
Imaging
,
Tensors
,
Virtual reality
,
Visualization
Product Behaviour Simulation in Mixed Reality
WINVR 2010; 165-173https://doi.org/10.1115/WINVR2010-3773
Topics:
Simulation
,
Engineering prototypes
,
Computer software
,
Design
,
Engineers
,
Product development
,
Rapid prototyping
,
Reliability
Product Design and Manufacturing
A Study on Design Manufacturing and Control of a Cable Controlled Motion Simulator With Visual Feedback Helmet and Their Application on a Simulator Simulation System
WINVR 2010; 175-184https://doi.org/10.1115/WINVR2010-3711
Topics:
Cables
,
Design
,
Feedback
,
Manufacturing
,
Simulation
,
Degrees of freedom
,
Computer software
,
Servomechanisms
,
Virtual reality
Intuitive Measurement Interface for Simplified Mesh Models for Rapid Conceptual Design
Christian Noon, Brandon Newendorp, Ruqin Zhang, Eliot Winer, Jim Oliver, Jerry Duncan, Brian Gilmore
WINVR 2010; 185-194https://doi.org/10.1115/WINVR2010-3713
Topics:
Conceptual design
,
Design
,
Computer-aided design
,
Geometry
,
Measurement systems
,
Dimensions
,
Teams
,
Vehicles
,
Virtual reality
Automated Design Knowledge Capture Using Virtual Reality
WINVR 2010; 195-202https://doi.org/10.1115/WINVR2010-3725
Topics:
Cables
,
Design
,
Virtual reality
User Interfaces and Human-Computer Interaction
Meta!Blast: A Serious Game to Explore the Complexities of Structural and Metabolic Cell Biology
Eve S. Wurtele, Diane C. Bassham, Julie Dickerson, David J. Kabala, William Schneller, Mark Stenerson, Achyuthan Vasanth
WINVR 2010; 237-240https://doi.org/10.1115/WINVR2010-3708
Topics:
Biology
,
Engines
,
Students
,
Dynamics (Mechanics)
,
Education
,
Electrons
,
Engineering prototypes
,
Engineering teachers
,
Excitation
,
Oxygen
An Integrated Calibration Technique for Multi-Camera Vision Systems
WINVR 2010; 267-274https://doi.org/10.1115/WINVR2010-3732
Topics:
Calibration
Interface Design and Display Modalities to Improve the Vehicle Inspection Process
Lauren Cairco, Amy C. Ulinski, Jerome McClendon, Toni Bloodworth, James Matheison, Larry F. Hodges, Joshua Summers
WINVR 2010; 275-284https://doi.org/10.1115/WINVR2010-3733
Topics:
Design
,
Inspection
,
Vehicles
,
Mechanical admittance
,
Hardware
,
Computer software
,
Engineering prototypes
,
Errors
,
Feedback
A Spline-Like Haptic Tool for Exploration and Modification of Digital Models With Aesthetic Value
WINVR 2010; 285-294https://doi.org/10.1115/WINVR2010-3740
Topics:
Haptics
,
Splines
,
Strips
,
Shapes
,
Deformation
,
Engineering prototypes
,
Servomechanisms
,
Tactile sensors
,
User interfaces
,
Virtual reality
3D Sound Cueing for the Simulation of Arthroscopic Surgery
WINVR 2010; 303-310https://doi.org/10.1115/WINVR2010-3745
Topics:
Arthroscopy
,
Simulation
,
Surgery
,
Instrumentation
,
Performance evaluation
,
Trains
,
Video cameras
Realistic Manipulation of Virtual Robot in Dynamic Virtual Environment
Ulises Zaldivar-Colado, Diego Murillo-Campos, Xiomara Zaldivar-Colado, Claudia Marmolejo-Rivas, Roberto Bernal-Guadiana
WINVR 2010; 341-349https://doi.org/10.1115/WINVR2010-3758
Topics:
Robots
,
Virtual reality
,
Dampers
,
Springs
,
Haptics
,
Robotics
,
Kinematics
,
Modeling
,
Phantoms
,
Undergraduate students