A trivia game was developed to improve listening in background noise in a variety of impaired populations. Preliminary data were collected in 10 healthy asymptomatic volunteers (n = 7 treatment and n = 3 control) using Quick Speech in Noise Test (QSIN) (Etymotic Research, Elk Grove Village, IL) to assess each participant’s ability to process speech with varying levels of background noise. Playing trivia game led to improved listening in noise in the treatment group, when compared to the controls. Additional data were collected from one patient with aphasia as a result of left hemisphere stroke. This participant’s performance improved in QSIN and these improvements were retained after six months.
- Bioengineering Division
Development and Preliminary Testing of a Rehabilitation Game to Improve Listening in Background Noise
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Ringleb, SI, Watson, GS, Schwartz, KS, Sandberg, HM, & Raymer, AM. "Development and Preliminary Testing of a Rehabilitation Game to Improve Listening in Background Noise." Proceedings of the ASME 2013 Summer Bioengineering Conference. Volume 1A: Abdominal Aortic Aneurysms; Active and Reactive Soft Matter; Atherosclerosis; BioFluid Mechanics; Education; Biotransport Phenomena; Bone, Joint and Spine Mechanics; Brain Injury; Cardiac Mechanics; Cardiovascular Devices, Fluids and Imaging; Cartilage and Disc Mechanics; Cell and Tissue Engineering; Cerebral Aneurysms; Computational Biofluid Dynamics; Device Design, Human Dynamics, and Rehabilitation; Drug Delivery and Disease Treatment; Engineered Cellular Environments. Sunriver, Oregon, USA. June 26–29, 2013. V01AT20A012. ASME. https://doi.org/10.1115/SBC2013-14255
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