In many (wave) impact problems the area of interest does not change in time and is readily pointed out by hand, allowing for a one-time design of an efficient computational grid. However, for a large number of other applications, e.g. involving violent free-surface motion or moving objects, a reasonable efficiency gain can only be obtained by means of time-adaptive refinement of the grid. In previous studies a fixed, block-based Cartesian local grid refinement method was developed and implemented in the CFD simulation tool ComFLOW [1], a VOF-based Navier-Stokes solver on Cartesian grids with cut-cell discretization of the geometry. Special attention was paid to the interface discretization in cut-cells as well as the fluid displacement algorithm across refinement boundaries. The method was successfully applied to a range of offshore applications, including for example wave-impact on a semi-submersible (figure 1)and sloshing in a moonpool. In the present paper we present the first results of our attempts to extend the method to support adaptive refinement.

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