Companies need to employ new design methods and tools to remain competitive in today’s global economy. Design methods are used to help teams move through the different stages of the design process, such as during project scoping, concept generation, and concept selection. Concept generation design methods are meant to help teams generate diverse, novel, and creative potential solutions. However, most design methods are developed and refined based on studies with student teams. This limits our understanding of how professionals engage with design methods in practice. This is a case study exploring the design methods used by three companies during the early stages of new product development. These companies are from the consumer electronics, footwear, and medical devices industries, and each design team within the companies was tasked with developing a new physical end product. We identified that all three teams heavily relied on internal and external benchmarking and reverse engineering design methods as part of concept generation. Ultimately, the products they developed were all considered evolutionary, meaning that the final product was a slightly improved version of similar products already on the market. This contrasts revolutionary products, which can change or disrupt the current field in one or more ways. This research contributes to design theory and methodology through empirically studying how companies engage in the design process, identifying the methods employed by professionals, and raising new questions about design methods, especially translation to industry. This research also contributes to design education by identifying methods that professionals use in practice, which can translate to direct recommendations for improving project-based engineering design courses.
Skip Nav Destination
ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference
August 26–29, 2018
Quebec City, Quebec, Canada
Conference Sponsors:
- Design Engineering Division
- Computers and Information in Engineering Division
ISBN:
978-0-7918-5184-5
PROCEEDINGS PAPER
Design Methods Used During Early Stages of Product Development: Three Company Cases
Carlye A. Lauff,
Carlye A. Lauff
University of Colorado Boulder, Boulder, CO
Search for other works by this author on:
Daria Kotys-Schwartz,
Daria Kotys-Schwartz
University of Colorado Boulder, Boulder, CO
Search for other works by this author on:
Mark E. Rentschler
Mark E. Rentschler
University of Colorado Boulder, Boulder, CO
Search for other works by this author on:
Carlye A. Lauff
University of Colorado Boulder, Boulder, CO
Daria Kotys-Schwartz
University of Colorado Boulder, Boulder, CO
Mark E. Rentschler
University of Colorado Boulder, Boulder, CO
Paper No:
DETC2018-85406, V007T06A002; 13 pages
Published Online:
November 2, 2018
Citation
Lauff, CA, Kotys-Schwartz, D, & Rentschler, ME. "Design Methods Used During Early Stages of Product Development: Three Company Cases." Proceedings of the ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Volume 7: 30th International Conference on Design Theory and Methodology. Quebec City, Quebec, Canada. August 26–29, 2018. V007T06A002. ASME. https://doi.org/10.1115/DETC2018-85406
Download citation file:
43
Views
Related Proceedings Papers
Let’s Role Play! the Impact of Video Frequency and Role Playing on the Utility of a Psychological Safety Team Intervention
IDETC-CIE2022
Can We Get an Intervention, Please? The Utility of Teaming Interventions on Engineering Design Student Psychological Safety
IDETC-CIE2022
Related Articles
Large-Scale Needfinding: Methods of Increasing User-Generated Needs From Large Populations
J. Mech. Des (July,2015)
A Customer Journey Mapping Approach with Mobile Application
J. Mech. Des (January,0001)
Engaging Children in Engineering Design Through Popular Media
J. Mech. Des (May,2006)
Related Chapters
Usage of Revision Control Tools in Capstone Senior Design Courses
Advances in Multidisciplinary Engineering
Platform Technologies
Computer Aided Design and Manufacturing
Processing Free Form Objects within a Product Development Process Framework
Advances in Computers and Information in Engineering Research, Volume 1