Virtual Reality (VR) is a rising technology that creates a computer-generated immersive environment to provide users a realistic experience, through which people who are not analysis experts become able to see numerical simulation results in a context that they can easily understand. VR supports a safe and productive working environment in which users can perceive worlds, which otherwise could be too complex, too dangerous, or impossible or impractical to explore directly, or even not yet in existence. In recent years, VR has been employed to an increasing number of scientific research areas across different disciplines, such as numerical simulation of Computational Fluid Dynamics (CFD) discussed in present study. Wind flow around wind turbines is a complex problem to simulate and understand. Predicting the interaction between wind and turbine blades is complicated by issues such as rotating motion, mechanical resistance from the breaking system, as well as inter-blade and inter-turbine wake effects. The present research uses CFD numerical simulation to predict the motion and wind flow around two types of turbines: 1) a small scale Vertical Axis Wind Turbine (VAWT) and 2) a small scale Horizontal Axis Wind Turbine (HAWT). Results from these simulations have been used to generate virtual reality (VR) visualizations and brought into an immersive environment to attempt to better understand the phenomena involved.

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