In distributed environments, efficient visual information sharing is critical for effective communication in real-time engineering collaboration. Methods of geometry compression are needed for high-volume geometry data distribution over networks with limited bandwidths and heterogeneous storage capacities. In this paper, a new compression scheme for time-varying 3D geometry is introduced to support engineering and scientific visualization while showing potential for the audiovisual presentation and entertainment fields. This hybrid approach allows geometric and topological information to be uniformly encoded as volume grid values then compressed based on the lifted wavelet transform. The compression ratio is significantly increased without compromising surface quality due to rescaling and integer-to-integer lifting. This approach also allows for scalability in terms of additional data streams such as color, audio, and other types of concurrent data necessary for the desired customization of this method.

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