Virtual prototyping attempts to replace physical models with virtual models for the purpose of design evaluation. One task a virtual prototyping environment can address is the accessibility of the components of a mechanical system. In this paper, we demonstrate a haptics-based virtual prototyping system for finding collision-free paths for moving models in complex polygonal environments. The system can handle models and environments with hundreds of thousands of triangles, and augments innate human talents at searching for collision-free paths.
- Design Engineering Division and Computers and Information in Engineering Division
A Haptic System for Virtual Prototyping of Polygonal Models
- Views Icon Views
- Share Icon Share
- Search Site
Johnson, DE, Willemsen, P, & Cohen, E. "A Haptic System for Virtual Prototyping of Polygonal Models." Proceedings of the ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Volume 1: 30th Design Automation Conference. Salt Lake City, Utah, USA. September 28–October 2, 2004. pp. 993-997. ASME. https://doi.org/10.1115/DETC2004-57507
Download citation file: