Abstract
This paper presents a general purpose method for mechanism modeling and animation using 2-D or 3-D computer graphics technique. A simulation system based on this method enables designers or management to evaluate the motion performance of mechanisms in effective, flexible and inexpensive ways. This method is particularly well suited for uses in small manufacturing companies and educational institutes because of a little required expense. Examples, from a simple mechanism to a complex robot, will be given in the paper to prove that this method can be applied to a variety of applications.
Volume Subject Area:
12th Computers in Engineering Conference
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Copyright © 1992 by The American Society of Mechanical Engineers
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