The momentum of a projectile in free flight can be redirected by using a tether to create a “virtual wall” against which it bounces. The direction of this bounce can be controlled actively through braking modulation, or passively through placement of the tether anchor and the orientation of the projectile at impact. In this paper, we explore the space of motions achievable through the latter two methods. In particular, we consider the ways in which holding the tether away from center of mass at different angles can contribute to changes in speed and direction of motion after the bounce.

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