This paper presents an interactive multimedia framework for introducing students to vehicle electrification/hybridization. The framework familiarizes its target audience with: (i) the societal factors driving the development of hybrid and plug-in hybrid electric vehicles (HEVs/PHEVs); (ii) the differences between conventional vehicles, HEVs, and PHEVs; and (iii) the high-level performance constraints and tradeoffs inherent in hybrid vehicle design. The framework consists of two coupled components: (i) a set of educational videos on vehicle electrification; and (ii) a 3D videogame built around physics-based models of conventional and series hybrid ambulances. The paper presents both the above education framework and the specific principles from the pedagogy literature guiding its design.
- Dynamic Systems and Control Division
An Interactive Multimedia Framework for Education on Vehicle Electrification
Rothenberger, MJ, & Fathy, HK. "An Interactive Multimedia Framework for Education on Vehicle Electrification." Proceedings of the ASME 2013 Dynamic Systems and Control Conference. Volume 3: Nonlinear Estimation and Control; Optimization and Optimal Control; Piezoelectric Actuation and Nanoscale Control; Robotics and Manipulators; Sensing; System Identification (Estimation for Automotive Applications, Modeling, Therapeutic Control in Bio-Systems); Variable Structure/Sliding-Mode Control; Vehicles and Human Robotics; Vehicle Dynamics and Control; Vehicle Path Planning and Collision Avoidance; Vibrational and Mechanical Systems; Wind Energy Systems and Control. Palo Alto, California, USA. October 21–23, 2013. V003T45A003. ASME. https://doi.org/10.1115/DSCC2013-3920
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