In the context of simulating the frictional contact dynamics of large systems of rigid bodies, this paper reviews a novel method for solving large cone complementarity problems by means of a fixed-point iteration algorithm. The method is an extension of the Gauss-Seidel and Gauss-Jacobi methods with overrelaxation for symmetric convex linear complementarity problems. Convergent under fairly standard assumptions, the method is implemented in a parallel framework by using a single instruction multiple data (SIMD) computation paradigm promoted by the Compute Unified Device Architecture (CUDA) library for graphical processing unit (GPU) programming. The framework is anticipated to become a viable tool for investigating the dynamics of complex systems such as ground vehicles running on sand, powder composites, and granular material flow.
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ASME 2008 Dynamic Systems and Control Conference
October 20–22, 2008
Ann Arbor, Michigan, USA
Conference Sponsors:
- Dynamic Systems and Control Division
ISBN:
978-0-7918-4335-2
PROCEEDINGS PAPER
Large-Scale Parallel Multibody Dynamics With Frictional Contact on the GPU
Dan Negrut,
Dan Negrut
University of Wisconsin at Madison, Madison, WI
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Alessandro Tasora,
Alessandro Tasora
University of Parma, Parma, Italy
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Mihai Anitescu
Mihai Anitescu
Argonne National Laboratory, Argonne, IL
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Dan Negrut
University of Wisconsin at Madison, Madison, WI
Alessandro Tasora
University of Parma, Parma, Italy
Mihai Anitescu
Argonne National Laboratory, Argonne, IL
Paper No:
DSCC2008-2139, pp. 263-270; 8 pages
Published Online:
June 29, 2009
Citation
Negrut, D, Tasora, A, & Anitescu, M. "Large-Scale Parallel Multibody Dynamics With Frictional Contact on the GPU." Proceedings of the ASME 2008 Dynamic Systems and Control Conference. ASME 2008 Dynamic Systems and Control Conference, Parts A and B. Ann Arbor, Michigan, USA. October 20–22, 2008. pp. 263-270. ASME. https://doi.org/10.1115/DSCC2008-2139
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